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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
This is a reply to the OP, not to any of the 99 pages of responses. I am kind of 50/50 on this proposition. Where I think this idea is going wrong is allowing any skill to be converted into raw SP, that can purchase any other skill. If the SP pac...
- by Kerrec Snowmane - at 2015.10.16 17:01:34
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2. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
I was brainstorming a recent loss, and suggested a possible "I could have" solution that may have helped me. It was shot down because I didn't fully understand the game mechanics, but looking at how I thought it worked, I can't for the life of me ...
- by Kerrec Snowmane - at 2015.09.16 15:31:18
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3. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: Don't defend from what? After all: "Do away with shooting POS's and introduce the same hacking concept as outlined above." Hacking's it, remember? If I deny you wrecks, I deny you the ability to hack, I deny you the ability to...
- by Kerrec Snowmane - at 2014.09.29 17:03:00
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4. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: Again, you fail to understand. In your system, you "defend" your station by not losing ships . In other words, you discourage the defenders from creating content. *This* *Is* *Bad* You force the issue. Don't defend, you ...
- by Kerrec Snowmane - at 2014.09.26 18:53:00
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5. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: And they're going to suck at it. What you're actually doing is excluding them from null. The people who have their act together are not going to be threatened by a group of lemmings. Sounds like normal progression to me. S...
- by Kerrec Snowmane - at 2014.09.26 17:50:00
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6. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Adding NPCs to EVE is one thing. Making them a way to bypass player interaction is quite another. If your system relies on farming NPCs to fix a problem that it creates (namely people becoming even more risk-averse) then...
- by Kerrec Snowmane - at 2014.09.26 16:48:00
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7. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: It's not that far-fetched. It does mean that null-sec alliances will be more selective about members, as those who repeatedly lose ships become threats; that's also not a good thing. It's a very good thing! And it's exactly...
- by Kerrec Snowmane - at 2014.09.26 16:45:00
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8. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Komi Toran wrote: I guess my main issue with your idea is it discourages PvP, as the defender wins as long as he does not lose ships. This would also kill NRDS regions AKA Providence; if everyone's allowed to dock, it becomes increadibly easy t...
- by Kerrec Snowmane - at 2014.09.26 16:26:00
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9. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Hang on a minute, can you explain why it should be completely impossible to actually live in a nullsec station? If everything I own gets ejected when the station changes hands, what reason do I have to live there as oppose...
- by Kerrec Snowmane - at 2014.09.26 14:59:00
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10. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Cae Lara wrote: Crick and Watson described the structure of dna in about a thousand words. You used two thousand to describe a mechanic that should fit in a few sentences. Choose your words more carefully. Sure. I could have jotted everyth...
- by Kerrec Snowmane - at 2014.09.26 12:04:00
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11. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Torneach Structor wrote: Well, by "nature" I meant how do you determine what the "correct" combination of R/C/S/L (Region/Constellation/System/Location) is? Is it based on total corporation assets (Starbases and Stations)? Alliance assets? W...
- by Kerrec Snowmane - at 2014.09.25 15:25:00
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12. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Heat-seeking Moisture Missile wrote: what's the tl;dr version? If you don't want to read, then why are you browsing a forum?
- by Kerrec Snowmane - at 2014.09.24 16:53:00
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13. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Torneach Structor wrote: What determines the precise nature of the "somethings" that are dropped? I deliberately did not elaborate because I was hoping people's imagination would fire up and by filling in the holes, they would get on board. ...
- by Kerrec Snowmane - at 2014.09.24 16:51:00
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14. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: First you say you don't like timers and lots of HP on structures, then you introduce a structure with lots of HP we need to shoot? I realize I may not have explained everything well, but the answer to your question is no...
- by Kerrec Snowmane - at 2014.09.24 16:25:00
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15. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
** Continued ** BLUE BALLING. What if a corporation that is not in an alliance takes control of a system, then quits EVE? It would be impossible to conquer that system because there are no players to be the content from which to steal the "somet...
- by Kerrec Snowmane - at 2014.09.23 20:07:00
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16. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
** Continued ** Wait! How does that make players the content, you ask? Well, think of the current archeology and data hacking mechanic. You start your hack and you have a virus strength. While you attack that data/archeology site, if your virus s...
- by Kerrec Snowmane - at 2014.09.23 20:06:00
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17. Occupancy SOV: Players as the content.GÇÅ - in Player Features and Ideas Discussion [original thread]
I hope people will judge the merit (or lack of) of my idea without having to factor in my experience, although I have recently become a resident of null space. I don't like the idea of timers, short windows to bash millions of structure HP. Especi...
- by Kerrec Snowmane - at 2014.09.23 20:05:00
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18. Reasonable People looking for players UNDER 15 million SP [SOUND] - in Alliance and Corporation Recruitment Center [original thread]
FYI: Earlier in the week, I finished a level 5 skill and my SP jumped from 14.5 million to 15.3 million. Does that disqualify me now? BTW, I'm in the [SOUND] chatroom as I type this. 23:00 EVE time. I'll be around for a few hours and again tomor...
- by Kerrec Snowmane - at 2014.08.07 23:13:16
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19. "How did you veterans start?" - in EVE New Citizens Q&A [original thread]
Dracon Darkstar wrote: I would say yes ask! Why throw 2 accounts into something you are new to? Newbie corps, especially Center for Advance Studies , have excellent players who help and teach new characters. Start slow, figure out how YOU want ...
- by Kerrec Snowmane - at 2014.07.25 17:35:00
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20. Question: Can you top this? - in EVE New Citizens Q&A [original thread]
At the time, I was doing level 4 missions in my Thorax. Took time and was challenging, but the challenge was fun. Then I got The Blockade and got in real trouble by shooting too many triggers and getting shut down with all the damps. I spent a lot...
- by Kerrec Snowmane - at 2014.07.25 14:40:00
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